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烙饼流浪者材质制作(BlenderCookie - Shadin

dashu 2018-04-13发布 3231次浏览 55条评论 1人采集 给作者打赏国币 0 0
6467 内容介绍: In computer graphics, “Shading” is the process of developing surface qualities for 3D models. The way your model interacts...
6467 内容介绍: In computer graphics, “Shading” is the process of developing surface qualities for 3D models. The way your model interacts with light is very important. It’s a key step in achieving realism, tangibility, believability, and appeal. If you ever have doubts about this, go watch the film “Rango”. The artists responsible for the visuals clearly spent a lot of time perfecting the thousands of material types throughout the movie. The tangible quality of each eyeball, rock, wood board, and glass bottle is nothing short of stunning. The materials are so believable that you can forget to notice them because your brain accepts them as authentic. If you’re new to the concept of shading, the best place to start is to intentionally observe reality. Take note of your car’s reflections; the spotty specular quality of an asphalt road; or the frosted transparency of a condensating glass of water. Lucky for you and I, scientists have done the hard work of measuring reality’s phenomenon and programmers have mathematically implemented them into 3D software like Blender. Thanks to those rockstars we have the freedom to use their discoveries and tools to more efficiently create something beautiful. Speaking of something beautiful – For this course we’ll be working with the lovable “Pancake Hobo” character designed by Citizen user, Galit Weisberg! 官方地址:http://cgcookie.com/blender/cgc-courses/shading-pancake-hobo/ 下载地址: 链接:http://pan.baidu.com/s/1gddxBr1 密码:bwtn

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